Mobile computing principles : designing and developing mobile applications with UML and XML
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Main Library Stacks | Reference | 621.38456 BFA (Browse shelf(Opens below)) | Available | 012147 | ||
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Main Library Reference | REF | 621.38456 BFA (Browse shelf(Opens below)) | Available | 012057 | ||
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Main Library Reference | REF | 621.38456 BFA (Browse shelf(Opens below)) | Available | 012058 |
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621.384196 ADV Advances in remote sensing and GIS analysis / | 621.3845 KAM Mobile computing / | 621.38456 BFA Mobile computing principles : designing and developing mobile applications with UML and XML | 621.38456 BFA Mobile computing principles : designing and developing mobile applications with UML and XML | 621.38456 HAN Handbook of algorithms for wireless networking and mobile computing | 631.4 MAN Manual of Soil Sampling and Analysis | 634.9564 IMP Improved Forest Nursery Practices |
Included Index.
Part I. Introductions to the Main Topics:1. Introduction to mobile computing; 2. Introduction to mobile development frameworks and tools; 3. XML: the document and meta-data format for mobile computing; 4. Introduction to UML; Part II. Device Independent and Multi-Channel User Interface Development Using UML: 5. Generic user interface development; 6. Developing mobile GUIs; 7. Voice user Interfaces and mobile applications; 8. Multi-channel and multi-modal user interfaces; Part III. Additional Dimensions of Mobile Application Development: 9. Mobile agents and peer-to-peer architectures for mobile computing; 10. Wireless connectivity and mobile applications; 11. Synchronization and replication of mobile data; 12. Mobility and location information; 13. Active transactions; 14. Mobile security; Part IV. Putting the Project Together: 15. The mobile development process; 16. Architecture, design, and technology selection; 17. Mobile application implementation hurdles; 18. Testing; 19. A case study.
"Written to address technical concerns that mobile developers face regardless of the platform (J2ME, WAP, Windows CE, etc.), this book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build a mobile application. Using UML as a tool, Reza B'Far guides the developer through the development process, showing how to document the design and implementation of the application. He focuses on general concepts while using platforms as examples or as possible tools."--Jacket.
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